BUG 32

August 30th, 2012 by Mat Dolphin

To the uninitiated, BUG: The Evolution Of Music Video is an ongoing series of bi-monthly events at the BFI Southbank in London, celebrating global creativity in music video. The shows are hosted by Adam Buxton — the funny, petite, bearded half of Adam and Joe — and have become an essential forum for fans of music videos and aspiring film-makers alike. If we can get tickets we try and make it along each and every time, it’s that good. It’s not just about getting away from our desks though, Adam literally has everyone in stitches, and the music videos aren’t half bad either. It’s sound and vision at it’s best.

It’s normally a packed out event, so for those that couldn’t make it along, or for those that didn’t even know it existed, we’ve compiled all the videos shown at last nights event. Watch / listen — have them on in the background. There’s dubstep, there’s throat slitting, there’s weird horse dancing and something a little perverse. So, something for everyone. Just think of it as your Mat Dolphin Friday visual playlist.

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Ten Questions 029 – Magnus Voll Mathiassen

August 15th, 2012 by Mat Dolphin

From his home in Norway, Magnus Voll Mathiassen produces some stunning design and illustration work for a wide range of clients. It’s difficult to describe his style, as he brings a completely new and different approach to each project. In 2009 he parted ways with Grandpeople, the studio he co-founded, and set up shop under his own name. Since then his work has effortlessly crossed the boundaries from hard-edged graphic illustrations to experimental typography treatments to loosely sketched drawing styles to abstract, organic watercolour. Always different and always brilliant, he has collaborated with the likes of Nike, Intel, Microsoft, Sony, Varoom Magazine and Adidas as well as a number of personal projects and exhibitions.

We got in touch with Magnus to ask him if he’d be interested in getting involved with our Ten Questions series. He swiftly obliged and here’s what he had to say…

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Lost In Translation

August 7th, 2012 by Mat Dolphin

“I’m not sure, I just think it needs a bit more, you know… wow”

The majority of designers reading this will have have been there, in a conversation with a client who is simply unable to articulate exactly what it is about the design that’s not quite right. And yes, it can be frustrating. Adding a bit more ‘edge’ or injecting some ‘life’ into a piece of design are fairly vague words that can be interpreted in a number of different ways, and extracting exactly what a client is trying to communicate can often result in more confusion than clarity.

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